Showing posts with label Caesar. Show all posts
Showing posts with label Caesar. Show all posts

Thursday, 25 April 2013

The Project Progresses

The Assyrians are coming along slowly. That's because I am now working once again, and only have a few hours at the weekend to crack on with painting.

However, I am finishing some units. The Auxiliary units are complete, save for a unit of a dozen Archers.

The Assyrians still have a long way to go, but I finished one unit of Archers and a unit of Slingers, and a good start has been made on the second Heavy Infantry unit. The third Heavy Infantry unit, some reinforcements for the unit of Archers, and another full unit of Slingers, have now been primed.

Whilst I have made a start on the Heavy Chariots and the Cavalry, they remain on the back burner as I hate painting animals! I know it's easy once one gets back into the swing of it, but I have always hated painting them. As far as numbers are concerned, I have decided to get another box of Heavy Chariots, and I also have another box of 12 Assyrian Cavalry lying around somewhere, which I shall probably paint up later as Royal Bodyguard. And that will do for the Assyrian project.

On other fronts, I made a start on the New Kingdom Egyptian project and purchased some cheap Caesar Egyptian Infantry on eBay a while back. I am thinking twice about this source of figures for future purchases though, as the P&P charges of some sellers has gone through the roof. When you are being asked to cough up £9.50 for a single box of plastic figures, it's not even a bad joke. I won't pay those kind of prices. I am going to look at mail order shops like Hannants in future.

I also found a mint copy of Bolt Action, the WW2 skirmish rules, for almost half price. They are essentially 40K WW2. Very gamey, very lightweight. Having said that, the rule mechanisms themselves are okay and one can easily disregard the sillier stuff, especially the scenarios, which are dire. If I ever do end up gaming WW2 then I will certainly use 20mm instead of 28mm, and these rules might do the trick for the fast, small scale tactical games I want.

I have aborted at least 3 WW2 projects over the last five years, and I am not sure why. It's a period that attracted me to wargames all those years ago, so why is it I find it so hard to get back into it? I still love reading Charles Grant's Battle!, but just can't seem to get the enthusiasm. Maybe it's the boring colour schemes...?

Thursday, 28 March 2013

Limitations

I have decided to scale down my Assyrians a bit more.

The original points cost of my planned WAB Assyrian army was well over 3500, which is HUGE. But I was using the older v1.0 rules, and the newer ones have some changes, notably in Rank Bonus, that mean large units are perhaps not as useful as they once were. WAB v1.0 had a maximum Rank Bonus of +3 in resolving Close Combat. That meant it was good tactics to have large units with four or more ranks, so that more losses could be absorbed and the Rank Bonus would still not drop for a couple of rounds of Close Combat.

WAB v2.0 drops that maximum Rank Bonus down to +2. Basically that means 20 figure units, arranged in four ranks, are now in real terms just as effective as 25+ figure units arranged in five or more ranks. Few combats will go on long enough for the extra figures to make any difference at all. So I decided I might as well spare myself some of the painting. I also put aside one unit of 12 cavalry, a unit of 12 armoured Slingers and a unit of 12 armoured Archers. That drops the points down to a more realistic level. Cavalry especially are horrendously expensive.

I will paint those back-burner figures up at a later date, but right now I want to concentrate on getting a balanced army fielded as fast as possible,

So now the Assyrian army proper (minus its auxiliaries and/or allies) is as follows.

1 x General/King in Heavy Chariot
1 x Standard Bearer.
1 x Royal Guard unit (20 figures)
1 x Heavy Chariot unit (3 chariots)
1 x Cavalry unit (12 figures)
2 x Armoured Infantry units (20 figures each)
1 x Armoured Slingers unit (12 figures)
1 x Armoured Archers unit (12 figures)

The Auxiliaries / Allies are less affected by the v2.0 changes, as they were going to be small units anyway, albeit with a lot of Archers. They remain the same size.

1 x Infantry unit (20 figures)
2 x Infantry units (18 figures)
2 x Archers unit (10 figures each)
1 x Tribal Skirmishers (Archers) unit (12 figures)




Monday, 25 March 2013

Assyrian Royal Guard

Today I completed my first unit of true Assyrians, and of course it had to be the elite Royal Guard.

This is a 20-strong unit, based up for WAB. Tough cookies, too.

I went for rich colours. I like the drama of them. Although I just did a simple block-paint style on all my 20mm wargame figures now, these did take a while to paint as there are so many colours involved per figure.




The first two Caesar chariots are coming along nicely. Both had warps in some of the panels, and as the plastic is thick and strong, and has memory, these cannot just be bent straight. The method I use is to place them in a saucepan and pour about an inch of boiling water on top of them. Leave them 10 seconds then fish them out one at a time with a spoon. The plastic is now so soft that it can easily be straightened. Hold it straight and then dip it into a mug of cold water. Hold it for 20 seconds and job done. I fixed the very warped panels on both of the chariots this way, and they stayed fixed. Sadly Caesar figure sets are a bit bad for bent panels and spears etc. I suspect it's down to how they are handled after ejection from the mould. But the boiling water/cold water method works 100% for me, and although is adds a bit of work, it's not a major chore.

Still got the basing to do, but I tend to leave that until the whole army is finished. It's going to be a simple base colour of flock, probably of tan stone or some such shade.


Thursday, 14 March 2013

Assyrian Chariots

The Caesar Assyrian chariots are very nice pieces of kit.

They are very well designed and engineered, and clip together without glue. I will use some though, for added strength. They look and are much more solid than the flimsy and brittle HaT ones. They also snap together in seconds. I clipped the parts off the sprue and had a quick test run, and there are no problems at all. I only bothered to trim the excess sprue from the chariot hull in order to ensure the pins fitted, but I will finish the rest later and make a start on it. Unlike the HaT plastic, this stuff is easy to cut with a sharp blade, and does not tear.

I mentioned in my last post that the set does not include a driver. I was going by reports from the excellent Plastic Solider Review site. However, I think they are incorrect. One of the figures is clearly, to me at least, in a characteristic pose for a chariot driver. All one needs to do is remove the pin on his arm, and I wonder if that was the intention. It would also not be hard to convert the figure holding a sword to a driver, at a pinch. I'm actually at a loss as to why he would be using that weapon on a chariot anyway.

So lesson learned. If building a chariot-based army again, I will think long and hard before using HaT chariot models. I dare say not all the HaT chariots are as badly engineered as their Assyrian one, but I'll make sure to check them out first.