Gosh, it's almost the end of June!
The projects continue, albeit slowly.
I have finished off a few more Assyrians, but after painting nearly 200 I have got a tad bored with them and wanted to start something new.
So I moved onto organising my Thebans. There are going to be four large Phalanxes, three with 32 figures and one with 24. There will be a unit of 12 Heavy cavalry and another of 12 Light cavalry, and perhaps three small units of skirmishers, armed with javelins, bows and slings. It's been a very cheap army, with a total outlay of around £30 for almost 200 infantry and 24 cavalry. Bargain hunting on eBay kept the price down. The figures are by HaT and are amongst some of their nicest ones.
I also have started collecting the Ancient Indian army but as yet that is in its infancy, with just a couple of boxes so far tossed into the big plastic bin under the work table.
Other expenditure has been on paints. I mostly use Coat D'Arms, which I like for their smoothness and the fact that they come in large bottles and are much cheaper than GW or Valejo. I do buy the odd GW, but it's rare.
Sadly I missed this years Phalanx show in St Helens (again!) I had forgotten the date, and it was one of those rare weekends when I had actually decided to have a social life and go meet some friends for a shopping trip in North Wales. But on the way there I suddenly realised that it must surely be the show that Saturday. I stopped in a lay-by and checked my Note, and found I was right.
Damn!
Torn between going to the show or carrying on to Llandudno on an undies-shopping spree, I finally chose the latter. And so the M&S lingerie department got my money that weekend, instead of the show retailers. Sorry boys. Better luck next time!
Showing posts with label 20mm. Show all posts
Showing posts with label 20mm. Show all posts
Wednesday, 26 June 2013
Thursday, 25 April 2013
The Project Progresses
The Assyrians are coming along slowly. That's because I am now working once again, and only have a few hours at the weekend to crack on with painting.
However, I am finishing some units. The Auxiliary units are complete, save for a unit of a dozen Archers.
The Assyrians still have a long way to go, but I finished one unit of Archers and a unit of Slingers, and a good start has been made on the second Heavy Infantry unit. The third Heavy Infantry unit, some reinforcements for the unit of Archers, and another full unit of Slingers, have now been primed.
Whilst I have made a start on the Heavy Chariots and the Cavalry, they remain on the back burner as I hate painting animals! I know it's easy once one gets back into the swing of it, but I have always hated painting them. As far as numbers are concerned, I have decided to get another box of Heavy Chariots, and I also have another box of 12 Assyrian Cavalry lying around somewhere, which I shall probably paint up later as Royal Bodyguard. And that will do for the Assyrian project.
On other fronts, I made a start on the New Kingdom Egyptian project and purchased some cheap Caesar Egyptian Infantry on eBay a while back. I am thinking twice about this source of figures for future purchases though, as the P&P charges of some sellers has gone through the roof. When you are being asked to cough up £9.50 for a single box of plastic figures, it's not even a bad joke. I won't pay those kind of prices. I am going to look at mail order shops like Hannants in future.
I also found a mint copy of Bolt Action, the WW2 skirmish rules, for almost half price. They are essentially 40K WW2. Very gamey, very lightweight. Having said that, the rule mechanisms themselves are okay and one can easily disregard the sillier stuff, especially the scenarios, which are dire. If I ever do end up gaming WW2 then I will certainly use 20mm instead of 28mm, and these rules might do the trick for the fast, small scale tactical games I want.
I have aborted at least 3 WW2 projects over the last five years, and I am not sure why. It's a period that attracted me to wargames all those years ago, so why is it I find it so hard to get back into it? I still love reading Charles Grant's Battle!, but just can't seem to get the enthusiasm. Maybe it's the boring colour schemes...?
However, I am finishing some units. The Auxiliary units are complete, save for a unit of a dozen Archers.
The Assyrians still have a long way to go, but I finished one unit of Archers and a unit of Slingers, and a good start has been made on the second Heavy Infantry unit. The third Heavy Infantry unit, some reinforcements for the unit of Archers, and another full unit of Slingers, have now been primed.
Whilst I have made a start on the Heavy Chariots and the Cavalry, they remain on the back burner as I hate painting animals! I know it's easy once one gets back into the swing of it, but I have always hated painting them. As far as numbers are concerned, I have decided to get another box of Heavy Chariots, and I also have another box of 12 Assyrian Cavalry lying around somewhere, which I shall probably paint up later as Royal Bodyguard. And that will do for the Assyrian project.
On other fronts, I made a start on the New Kingdom Egyptian project and purchased some cheap Caesar Egyptian Infantry on eBay a while back. I am thinking twice about this source of figures for future purchases though, as the P&P charges of some sellers has gone through the roof. When you are being asked to cough up £9.50 for a single box of plastic figures, it's not even a bad joke. I won't pay those kind of prices. I am going to look at mail order shops like Hannants in future.
I also found a mint copy of Bolt Action, the WW2 skirmish rules, for almost half price. They are essentially 40K WW2. Very gamey, very lightweight. Having said that, the rule mechanisms themselves are okay and one can easily disregard the sillier stuff, especially the scenarios, which are dire. If I ever do end up gaming WW2 then I will certainly use 20mm instead of 28mm, and these rules might do the trick for the fast, small scale tactical games I want.
I have aborted at least 3 WW2 projects over the last five years, and I am not sure why. It's a period that attracted me to wargames all those years ago, so why is it I find it so hard to get back into it? I still love reading Charles Grant's Battle!, but just can't seem to get the enthusiasm. Maybe it's the boring colour schemes...?
Labels:
20mm,
Ancients,
Assyrian Empire,
Caesar,
HaT,
Plastic Figures,
WAB
Thursday, 28 March 2013
Limitations
I have decided to scale down my Assyrians a bit more.
The original points cost of my planned WAB Assyrian army was well over 3500, which is HUGE. But I was using the older v1.0 rules, and the newer ones have some changes, notably in Rank Bonus, that mean large units are perhaps not as useful as they once were. WAB v1.0 had a maximum Rank Bonus of +3 in resolving Close Combat. That meant it was good tactics to have large units with four or more ranks, so that more losses could be absorbed and the Rank Bonus would still not drop for a couple of rounds of Close Combat.
WAB v2.0 drops that maximum Rank Bonus down to +2. Basically that means 20 figure units, arranged in four ranks, are now in real terms just as effective as 25+ figure units arranged in five or more ranks. Few combats will go on long enough for the extra figures to make any difference at all. So I decided I might as well spare myself some of the painting. I also put aside one unit of 12 cavalry, a unit of 12 armoured Slingers and a unit of 12 armoured Archers. That drops the points down to a more realistic level. Cavalry especially are horrendously expensive.
I will paint those back-burner figures up at a later date, but right now I want to concentrate on getting a balanced army fielded as fast as possible,
So now the Assyrian army proper (minus its auxiliaries and/or allies) is as follows.
1 x General/King in Heavy Chariot
1 x Standard Bearer.
1 x Royal Guard unit (20 figures)
1 x Heavy Chariot unit (3 chariots)
1 x Cavalry unit (12 figures)
2 x Armoured Infantry units (20 figures each)
1 x Armoured Slingers unit (12 figures)
1 x Armoured Archers unit (12 figures)
The Auxiliaries / Allies are less affected by the v2.0 changes, as they were going to be small units anyway, albeit with a lot of Archers. They remain the same size.
1 x Infantry unit (20 figures)
2 x Infantry units (18 figures)
2 x Archers unit (10 figures each)
1 x Tribal Skirmishers (Archers) unit (12 figures)
The original points cost of my planned WAB Assyrian army was well over 3500, which is HUGE. But I was using the older v1.0 rules, and the newer ones have some changes, notably in Rank Bonus, that mean large units are perhaps not as useful as they once were. WAB v1.0 had a maximum Rank Bonus of +3 in resolving Close Combat. That meant it was good tactics to have large units with four or more ranks, so that more losses could be absorbed and the Rank Bonus would still not drop for a couple of rounds of Close Combat.
WAB v2.0 drops that maximum Rank Bonus down to +2. Basically that means 20 figure units, arranged in four ranks, are now in real terms just as effective as 25+ figure units arranged in five or more ranks. Few combats will go on long enough for the extra figures to make any difference at all. So I decided I might as well spare myself some of the painting. I also put aside one unit of 12 cavalry, a unit of 12 armoured Slingers and a unit of 12 armoured Archers. That drops the points down to a more realistic level. Cavalry especially are horrendously expensive.
I will paint those back-burner figures up at a later date, but right now I want to concentrate on getting a balanced army fielded as fast as possible,
So now the Assyrian army proper (minus its auxiliaries and/or allies) is as follows.
1 x General/King in Heavy Chariot
1 x Standard Bearer.
1 x Royal Guard unit (20 figures)
1 x Heavy Chariot unit (3 chariots)
1 x Cavalry unit (12 figures)
2 x Armoured Infantry units (20 figures each)
1 x Armoured Slingers unit (12 figures)
1 x Armoured Archers unit (12 figures)
The Auxiliaries / Allies are less affected by the v2.0 changes, as they were going to be small units anyway, albeit with a lot of Archers. They remain the same size.
1 x Infantry unit (20 figures)
2 x Infantry units (18 figures)
2 x Archers unit (10 figures each)
1 x Tribal Skirmishers (Archers) unit (12 figures)
Labels:
20mm,
Ancients,
Assyrian Empire,
Caesar,
HaT,
Plastic Figures,
WAB
Monday, 25 March 2013
Assyrian Royal Guard
Today I completed my first unit of true Assyrians, and of course it had to be the elite Royal Guard.
This is a 20-strong unit, based up for WAB. Tough cookies, too.
I went for rich colours. I like the drama of them. Although I just did a simple block-paint style on all my 20mm wargame figures now, these did take a while to paint as there are so many colours involved per figure.
The first two Caesar chariots are coming along nicely. Both had warps in some of the panels, and as the plastic is thick and strong, and has memory, these cannot just be bent straight. The method I use is to place them in a saucepan and pour about an inch of boiling water on top of them. Leave them 10 seconds then fish them out one at a time with a spoon. The plastic is now so soft that it can easily be straightened. Hold it straight and then dip it into a mug of cold water. Hold it for 20 seconds and job done. I fixed the very warped panels on both of the chariots this way, and they stayed fixed. Sadly Caesar figure sets are a bit bad for bent panels and spears etc. I suspect it's down to how they are handled after ejection from the mould. But the boiling water/cold water method works 100% for me, and although is adds a bit of work, it's not a major chore.
Still got the basing to do, but I tend to leave that until the whole army is finished. It's going to be a simple base colour of flock, probably of tan stone or some such shade.
This is a 20-strong unit, based up for WAB. Tough cookies, too.
I went for rich colours. I like the drama of them. Although I just did a simple block-paint style on all my 20mm wargame figures now, these did take a while to paint as there are so many colours involved per figure.
The first two Caesar chariots are coming along nicely. Both had warps in some of the panels, and as the plastic is thick and strong, and has memory, these cannot just be bent straight. The method I use is to place them in a saucepan and pour about an inch of boiling water on top of them. Leave them 10 seconds then fish them out one at a time with a spoon. The plastic is now so soft that it can easily be straightened. Hold it straight and then dip it into a mug of cold water. Hold it for 20 seconds and job done. I fixed the very warped panels on both of the chariots this way, and they stayed fixed. Sadly Caesar figure sets are a bit bad for bent panels and spears etc. I suspect it's down to how they are handled after ejection from the mould. But the boiling water/cold water method works 100% for me, and although is adds a bit of work, it's not a major chore.
Still got the basing to do, but I tend to leave that until the whole army is finished. It's going to be a simple base colour of flock, probably of tan stone or some such shade.
Labels:
20mm,
Ancients,
Assyrian Empire,
Caesar,
HaT,
Plastic Figures,
WAB
Thursday, 14 March 2013
Assyrian Chariots
The Caesar Assyrian chariots are very nice pieces of kit.
They are very well designed and engineered, and clip together without glue. I will use some though, for added strength. They look and are much more solid than the flimsy and brittle HaT ones. They also snap together in seconds. I clipped the parts off the sprue and had a quick test run, and there are no problems at all. I only bothered to trim the excess sprue from the chariot hull in order to ensure the pins fitted, but I will finish the rest later and make a start on it. Unlike the HaT plastic, this stuff is easy to cut with a sharp blade, and does not tear.
I mentioned in my last post that the set does not include a driver. I was going by reports from the excellent Plastic Solider Review site. However, I think they are incorrect. One of the figures is clearly, to me at least, in a characteristic pose for a chariot driver. All one needs to do is remove the pin on his arm, and I wonder if that was the intention. It would also not be hard to convert the figure holding a sword to a driver, at a pinch. I'm actually at a loss as to why he would be using that weapon on a chariot anyway.
So lesson learned. If building a chariot-based army again, I will think long and hard before using HaT chariot models. I dare say not all the HaT chariots are as badly engineered as their Assyrian one, but I'll make sure to check them out first.
They are very well designed and engineered, and clip together without glue. I will use some though, for added strength. They look and are much more solid than the flimsy and brittle HaT ones. They also snap together in seconds. I clipped the parts off the sprue and had a quick test run, and there are no problems at all. I only bothered to trim the excess sprue from the chariot hull in order to ensure the pins fitted, but I will finish the rest later and make a start on it. Unlike the HaT plastic, this stuff is easy to cut with a sharp blade, and does not tear.
I mentioned in my last post that the set does not include a driver. I was going by reports from the excellent Plastic Solider Review site. However, I think they are incorrect. One of the figures is clearly, to me at least, in a characteristic pose for a chariot driver. All one needs to do is remove the pin on his arm, and I wonder if that was the intention. It would also not be hard to convert the figure holding a sword to a driver, at a pinch. I'm actually at a loss as to why he would be using that weapon on a chariot anyway.
So lesson learned. If building a chariot-based army again, I will think long and hard before using HaT chariot models. I dare say not all the HaT chariots are as badly engineered as their Assyrian one, but I'll make sure to check them out first.
Labels:
20mm,
Ancients,
Assyrian Empire,
Caesar,
HaT,
Plastic Figures,
WAB
Wednesday, 13 March 2013
Finally Coming Together!
Well, except for the damn Assyrian Chariots, that is.
Attempting to paint a few details onto the almost finished one, I fumbled it whilst turning it in my fingers to paint the other side panel. In an instant the yoke bent and snapped in half, followed by one of the wheel axles, and then as my fingers finally managed to get a grip again the hull bent, and then sprang apart. I had a major hissy fit!
I threw the thing in the bin, followed by the other two - part-completed - ones from the same box. The two remaining unopened boxes are up on eBay, for someone who has a gentler touch than I do. I kept the figures, horses and a few of the accessories to use elsewhere.
Don't get me wrong. They are nice little models. They would work well in hard plastic, although a few parts would be very fragile, perhaps too much so for a wargames table. But something is badly wrong with that cream coloured soft plastic. Bend a component and it breaks in half. Useless. Maybe it was just that box, but I was loath to open the others to prove the point.
So the chariot parts from one box ended in the bin. Instead I have bought two boxes of the Caesar ones. They are engineered a bit more solidly than the HaT offering. The yoke, beam and chariot floor come as one part instead of three. The parts look more substantial too. That should make it much stronger straight away. The sides are pinned in place, which should make a very strong joint once glued. I prefer the HaT figures to the Caesar ones, especially as the former do not include a driver! As I have three sets of HaT Chariot crew, I will use those and modify another figure to provide the driver for the fourth chariot.
I have downsized the army somewhat. WAB does not really require huge units or large forces. Units of twenty to twenty four seems ideal for infantry and ten to fifteen works well for cavalry. I had made further purchases of a box of Assyrian Allies and another of Chariots. That brought the latter up to a total of nine, which was perhaps a bit OTT. Getting shot of them and a few other surplus to requirements kits on eBay freed up enough cash to buy the two boxes of Caesar chariots. HaT come three to a box, but Caesar boxes hold only two. As the minimum number of chariots in a unit is three, that leaves one for the General/King. I think a single unit of three will do for now. I may, when funds allow, buy another box but I certainly will not be going back up to nine.
I also got rid of a box of cavalry. Two units of twelve seemed sufficient. Even with the reductions the points total is close to 3000, which would give a long game indeed.
Attempting to paint a few details onto the almost finished one, I fumbled it whilst turning it in my fingers to paint the other side panel. In an instant the yoke bent and snapped in half, followed by one of the wheel axles, and then as my fingers finally managed to get a grip again the hull bent, and then sprang apart. I had a major hissy fit!
I threw the thing in the bin, followed by the other two - part-completed - ones from the same box. The two remaining unopened boxes are up on eBay, for someone who has a gentler touch than I do. I kept the figures, horses and a few of the accessories to use elsewhere.
Don't get me wrong. They are nice little models. They would work well in hard plastic, although a few parts would be very fragile, perhaps too much so for a wargames table. But something is badly wrong with that cream coloured soft plastic. Bend a component and it breaks in half. Useless. Maybe it was just that box, but I was loath to open the others to prove the point.
So the chariot parts from one box ended in the bin. Instead I have bought two boxes of the Caesar ones. They are engineered a bit more solidly than the HaT offering. The yoke, beam and chariot floor come as one part instead of three. The parts look more substantial too. That should make it much stronger straight away. The sides are pinned in place, which should make a very strong joint once glued. I prefer the HaT figures to the Caesar ones, especially as the former do not include a driver! As I have three sets of HaT Chariot crew, I will use those and modify another figure to provide the driver for the fourth chariot.
I have downsized the army somewhat. WAB does not really require huge units or large forces. Units of twenty to twenty four seems ideal for infantry and ten to fifteen works well for cavalry. I had made further purchases of a box of Assyrian Allies and another of Chariots. That brought the latter up to a total of nine, which was perhaps a bit OTT. Getting shot of them and a few other surplus to requirements kits on eBay freed up enough cash to buy the two boxes of Caesar chariots. HaT come three to a box, but Caesar boxes hold only two. As the minimum number of chariots in a unit is three, that leaves one for the General/King. I think a single unit of three will do for now. I may, when funds allow, buy another box but I certainly will not be going back up to nine.
I also got rid of a box of cavalry. Two units of twelve seemed sufficient. Even with the reductions the points total is close to 3000, which would give a long game indeed.
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Friday, 8 March 2013
WAB Armies Of Antiquity Assyrian Empire
Hhhmm.
It might be approaching senility, or it might simply be that it has been so long since I played using the Warhammer rules that I had forgotten some important aspects of them.
I rather unfairly suggested that there was not much advantage to using the mixed 50/50 formations of Spear and Bow. I said that it only gave one in Close Combat, but of course I am wrong. I had forgotten that it would also give an advantage from missile fire.
In fact all things considered, it's a pretty useful formation that, for a 25% reduction in missile capability, offers at least a 5+ Armour Save from attacks, and a massive 4+ Armour Save if the Spearmen are equipped with large shields. Compare that to a mere 6+ Armour Save if the Bowmen were alone, and it is a significant benefit. So I was wrong.
However, that does not alter the fact that the Chariot Wars list forces the Assyrian player to field units in that formation, which is something I disagree with strongly. Now I had a vague memory that the early WAB Armies of Antiquity book, from a while back, featured an army list for the Assyrians. I was able to pick up a copy on eBay for less than a fiver the other week. When it arrived I quickly ripped off the paper and flicked through it. Bingo! An Assyrian Empire list. And Lo! The unit compositions are much more flexible that the later Chariot Wars one.
I quote.
"Half the unit may (my emphasis) have swords, light armour, and bows. The other half may have swords, light armour, thrusting spears and shields."
Yes, may. Not will. Which means, however one reads it, that the unit can consist solely of Spearmen if one so wishes. Obviously the person who put this list together is a bit less, shall we say, controlling than the one who did the Chariot Wars list. This list also clears up the issue of second rank missile fire, stating clearly that it is at full strength. That's something that Chariot Wars leaves unclear. The AoA list also allows independent units of Bowmen or Slingers. The only two Assyrian formations that have to field 50/50 ratios of Bow and Spear are the Cavalry (where it is both historically accurate and unproblematic) and the units of Siege Troops.
This may all seem a bit too legalistic for some, but at the moment I am trying to work out unit numbers, troop types, and weaponry, and one has to have a good idea of what one is aiming for, in order to sort out the figures into units for painting and basing.
I am still not totally happy with the Assyrian list in AoA, and will probably include the Assyrian Auxiliary troops that are found in Chariot Wars but not in AoA. There is plenty of historical evidence for these troops. I will use common sense and count them as normal Infantry rather than Light, only allowing the Bowmen to skirmish if they start the battle as a separate Light Infantry or Skirmisher unit. The Spears will remain as normal Infantry at all times, as will any Bows who start the battle formed in such a unit.
So it is finally coming together!
It might be approaching senility, or it might simply be that it has been so long since I played using the Warhammer rules that I had forgotten some important aspects of them.
I rather unfairly suggested that there was not much advantage to using the mixed 50/50 formations of Spear and Bow. I said that it only gave one in Close Combat, but of course I am wrong. I had forgotten that it would also give an advantage from missile fire.
In fact all things considered, it's a pretty useful formation that, for a 25% reduction in missile capability, offers at least a 5+ Armour Save from attacks, and a massive 4+ Armour Save if the Spearmen are equipped with large shields. Compare that to a mere 6+ Armour Save if the Bowmen were alone, and it is a significant benefit. So I was wrong.
However, that does not alter the fact that the Chariot Wars list forces the Assyrian player to field units in that formation, which is something I disagree with strongly. Now I had a vague memory that the early WAB Armies of Antiquity book, from a while back, featured an army list for the Assyrians. I was able to pick up a copy on eBay for less than a fiver the other week. When it arrived I quickly ripped off the paper and flicked through it. Bingo! An Assyrian Empire list. And Lo! The unit compositions are much more flexible that the later Chariot Wars one.
I quote.
"Half the unit may (my emphasis) have swords, light armour, and bows. The other half may have swords, light armour, thrusting spears and shields."
Yes, may. Not will. Which means, however one reads it, that the unit can consist solely of Spearmen if one so wishes. Obviously the person who put this list together is a bit less, shall we say, controlling than the one who did the Chariot Wars list. This list also clears up the issue of second rank missile fire, stating clearly that it is at full strength. That's something that Chariot Wars leaves unclear. The AoA list also allows independent units of Bowmen or Slingers. The only two Assyrian formations that have to field 50/50 ratios of Bow and Spear are the Cavalry (where it is both historically accurate and unproblematic) and the units of Siege Troops.
This may all seem a bit too legalistic for some, but at the moment I am trying to work out unit numbers, troop types, and weaponry, and one has to have a good idea of what one is aiming for, in order to sort out the figures into units for painting and basing.
I am still not totally happy with the Assyrian list in AoA, and will probably include the Assyrian Auxiliary troops that are found in Chariot Wars but not in AoA. There is plenty of historical evidence for these troops. I will use common sense and count them as normal Infantry rather than Light, only allowing the Bowmen to skirmish if they start the battle as a separate Light Infantry or Skirmisher unit. The Spears will remain as normal Infantry at all times, as will any Bows who start the battle formed in such a unit.
So it is finally coming together!
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Tuesday, 5 March 2013
WAB Chariot Wars 2
Moving on from my moan the other day about the WAB unit compositions for the Assyrian army being impossible to work out when using the HaT boxed sets (the same also applies to the Caesar ones, by the way), I then went on to try out the special rules to see how they worked. What I found really surprised me,. and led me to wonder if the Assyrian Army's rules had actually been play-tested at all.
Now I know all rule writers try and inject a bit of historical flavour into each army included in their Army Lists. They use special rules, and then introduce the odd tweak here and there to try and give a particular army the "feel" of the original. This is very hard to do with Ancients, as often the evidence is so poor and contradictory that one has little to work with. In light of this, if one does decide to give an Ancient army a bit of flavour, then it's vital to play-test the rules to make sure they actually work in a game.
Now one vital thing has to be remembered about the Assyrian army in WAB Chariot Wars. It cannot field a unit of Bows. None. Nil,. Nada. Zilch. It is verboten. Neither can it field a unit of Spearmen, or Slingers. No. Every unit has to consist of equal numbers of a second type of figure. Bowmen have to be mixed 50/50 with Spearmen, or Slingers. Slingers can only be fielded in a 50/50 mix with Bowmen, and Spearmen have to be mixed 50/50 with Bowmen. And that applies to the standard Assyrian Infantry, and the Auxiliary Infantry, and the Cavalry.
So how does that work in the game? Well, it doesn't.
Now most people I know use a fairly standard size for their Infantry units in WAB. It's a compromise between front rank fighting power, how much frontage the unit takes up on the battlefield, ease of manoeuvre and keeping a decent number of ranks in order to get a good Close Combat Bonus (+1 for each extra rank at start of Close Combat, up to total of +3 for normal Infantry). Some folk use a 20 strong unit with a 5 man front rank. I tend to use a 24 strong unit, with 6 men in the front rank.
Now I want to demonstrate how the unit compositions insisted on by WAB Chariot Wars leave the Assyrian army at a huge disadvantage.
Here is a unit of Assyrian Auxiliaries in my usual 24 man formation . The front rank is Spearmen, the second Bowmen, the third Spearmen and the fourth again Bows. It fulfils all the WAB unit composition rules for the Assyrian army, but it's at a real disadvantage on the table top. Why? Because its fire-power is reduced by 25%. Using the special rules in Chariot Wars, the second rank of Bows can fire over the front rank at, I am assuming, full effect. But then the Massed Archery rules come into effect for any Bows behind that, and their fire-power is divided by two. So in this formation, the 12 Bowmen only have 9 shots. OK, so that's not a massive reduction but why force players to take it at all? What's the trade-off?
There are two options that one can use to maximise one's fire-power and use the Bowmen to their full advantage (and by that I mean to make them the equal of other Bowmen in other armies). One can take the 24 strong unit and make it 12 wide, with the whole of the second row being Bows. They can then fire at full effect. But that results in a huge frontage and a unit that is hard to manoeuvre, as well as being dreadfully fragile in Close Combat (only a +1 Rank Bonus)
The third option is to just stick to tiny 12 man units of 6 Spear and 6 Bow. That way at least one can have a reasonable frontage and some ease of manoeuvre The fire-power (6) is only slightly down from the 24 strong unit (9), but its chances of surviving Close Combat are almost nil.
So a lot of disadvantages arise from being forced to have mixed units and being banned from fielding Bow, Spear or Sling-only units. But surely there must be some benefits to those compulsory mixed formations?
Well, no. I really can't think of any at all. Okay, so the Bowmen get some degree of protection in Close Combat by having a row of Spears in front, but so what? The Archery rules don't offer any advantage to taking one's archers so far into harm's way that they will find such protection useful, and any sensible commander would ensure they keep their vulnerable missile troops well away from the major punch-ups in the first place. So in practice there is little or no advantage at all in using such mixed formations, and the fact that the rules FORCE one to adopt them is a nonsense.
Now I am sure that the writers did some research. And yes, there is some evidence out there that the Assyrians sometimes fought with their Bowmen protected by Spearmen in close proximity. But it is stretching the evidence far further than it is safe to do so, if one extrapolates from it that the Assyrian units ALWAYS formed and fought that way.
I would suggest that the best way to handle it is to make the Mixed Unit composition rules optional If one chooses to field the types as separate units, then they stay that way for the duration of the game. If one chooses to field them as mixed units - in whatever proportion, it doesn't have to be 50/50 - then they also stay that way for the duration of the game. This solves the ratio problem caused by the figure types in the plastic boxed sets, and it also leaves the choice of how to field one's units to their best advantage down to the commander, which is as it should be.
ps. And no, those are not yet finished. Although painted and varnished, they await the arrival of some new 2mm thin laser-cut bases.
Now I know all rule writers try and inject a bit of historical flavour into each army included in their Army Lists. They use special rules, and then introduce the odd tweak here and there to try and give a particular army the "feel" of the original. This is very hard to do with Ancients, as often the evidence is so poor and contradictory that one has little to work with. In light of this, if one does decide to give an Ancient army a bit of flavour, then it's vital to play-test the rules to make sure they actually work in a game.
Now one vital thing has to be remembered about the Assyrian army in WAB Chariot Wars. It cannot field a unit of Bows. None. Nil,. Nada. Zilch. It is verboten. Neither can it field a unit of Spearmen, or Slingers. No. Every unit has to consist of equal numbers of a second type of figure. Bowmen have to be mixed 50/50 with Spearmen, or Slingers. Slingers can only be fielded in a 50/50 mix with Bowmen, and Spearmen have to be mixed 50/50 with Bowmen. And that applies to the standard Assyrian Infantry, and the Auxiliary Infantry, and the Cavalry.
So how does that work in the game? Well, it doesn't.
Now most people I know use a fairly standard size for their Infantry units in WAB. It's a compromise between front rank fighting power, how much frontage the unit takes up on the battlefield, ease of manoeuvre and keeping a decent number of ranks in order to get a good Close Combat Bonus (+1 for each extra rank at start of Close Combat, up to total of +3 for normal Infantry). Some folk use a 20 strong unit with a 5 man front rank. I tend to use a 24 strong unit, with 6 men in the front rank.
Now I want to demonstrate how the unit compositions insisted on by WAB Chariot Wars leave the Assyrian army at a huge disadvantage.
There are two options that one can use to maximise one's fire-power and use the Bowmen to their full advantage (and by that I mean to make them the equal of other Bowmen in other armies). One can take the 24 strong unit and make it 12 wide, with the whole of the second row being Bows. They can then fire at full effect. But that results in a huge frontage and a unit that is hard to manoeuvre, as well as being dreadfully fragile in Close Combat (only a +1 Rank Bonus)
The third option is to just stick to tiny 12 man units of 6 Spear and 6 Bow. That way at least one can have a reasonable frontage and some ease of manoeuvre The fire-power (6) is only slightly down from the 24 strong unit (9), but its chances of surviving Close Combat are almost nil.
So a lot of disadvantages arise from being forced to have mixed units and being banned from fielding Bow, Spear or Sling-only units. But surely there must be some benefits to those compulsory mixed formations?
Well, no. I really can't think of any at all. Okay, so the Bowmen get some degree of protection in Close Combat by having a row of Spears in front, but so what? The Archery rules don't offer any advantage to taking one's archers so far into harm's way that they will find such protection useful, and any sensible commander would ensure they keep their vulnerable missile troops well away from the major punch-ups in the first place. So in practice there is little or no advantage at all in using such mixed formations, and the fact that the rules FORCE one to adopt them is a nonsense.
Now I am sure that the writers did some research. And yes, there is some evidence out there that the Assyrians sometimes fought with their Bowmen protected by Spearmen in close proximity. But it is stretching the evidence far further than it is safe to do so, if one extrapolates from it that the Assyrian units ALWAYS formed and fought that way.
I would suggest that the best way to handle it is to make the Mixed Unit composition rules optional If one chooses to field the types as separate units, then they stay that way for the duration of the game. If one chooses to field them as mixed units - in whatever proportion, it doesn't have to be 50/50 - then they also stay that way for the duration of the game. This solves the ratio problem caused by the figure types in the plastic boxed sets, and it also leaves the choice of how to field one's units to their best advantage down to the commander, which is as it should be.
ps. And no, those are not yet finished. Although painted and varnished, they await the arrival of some new 2mm thin laser-cut bases.
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Monday, 4 March 2013
WAB Chariot Wars
I had decided a while back to base my Assyrians for Warhammer Ancient Battles. I like the rules, which give a fun game, and I still had an early edition lying around somewhere. Once I found the box it was in, I was also reminded that I used to have a copy of Chariot Wars. Rummaging further, I unearthed it and set about working out the unit compositions.
Immediately I hit on a snag. The WAB lists for the Assyrian Heavy Infantry insists on units of equal numbers of Spear and Bow. Now this is a real problem if using the HaT Assyrian Infantry sets, as only eight of the figures are bowmen. That means that a large number of the spearmen in the box need to be cast aside as surplus to requirements. The situation is even worse when it comes to the unit composition for Heavy Slingers. The HaT set includes eight of these, but as the unit composition stipulates that such a unit fields equal numbers of bowmen, it means that all the spearmen in a box become redundant. Once one has used the eight slingers and eight bowmen to make up a small unit of Heavy Slingers, there are no bowmen left to form a Heavy Infantry unit. And it doesn't matter how many boxes you buy, as proportionately there will always be large numbers of spearmen that cannot be fielded.
The WAB entries on the Assytian Auxiliaries are strange too. Again we have the requirement that they be half Spear and half Bow. This also causes problems with the HaT Assyrian Allies set, even though 16 of those are bow-armed. But it gets sillier. WAB classes the whole unit as Light Infantry. That means they can fight as a formed unit or as skirmishers, even though the spearmen are not designed to do so, equipped as they are with thrusting spears and large shields. Okay, so the bowmen can safely be classed as Light Infantry able to fire in ranks or fight as skirmishers, but the spearmen are equipped, and historically acted, as Medium Infantry. Trying to insist that these two types make up the same unit flies in the face of common sense.
This soon started to give me a headache, so eventually I fell back on my old philosophy of If It Does Not Work Or Causes Too Much Hassle, Then Feck It.
So I will use WAB rules and statistics for the Assyrians, but the unit compositions will be ignored. I will field the units as I see fit..
If I decide I want a mixed unit of Heavy Infantry with a second rank of bowmen, I will do so. If I want bowmen as a separate unit, then I shall field them as one.
The same goes for the Auxiliaries; the bowmen can skirmish or fight as formed infantry either on their own or mixed with spearmen,and the spearmen will fight simply as formed. The heavy slingers will be either on their own, or in a mixed unit behind a rank of spearmen or bowmen, as I decide.
And Ya Boo Sucks to those who don't like it!
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Sunday, 3 March 2013
Ongoing Saga
There's been a bit of a break in my work since the end of January.
I had to pop into hospital at the end of the month for major surgery, and at the moment I am one month into the recovery stage, with another two months to go. I had hoped that this would leave me plenty of time to get on with my Bearded Meanies, but that's not been the case.
Because I cannot sit down. More than a few minutes normally seated at my desk is agony. Most of the time I am propped up in bed, and that means that although I can paint a bit, anything more than rough base coating is not on the cards. Without support for my forearms and wrists, I find I cannot paint with any accuracy.
But I do what I can.
When I found the concentration levels and strength to start on the project again, I took my project box from the shelf to get back into the swing of it. But on opening the box which I had carefully placed my part-finished Assyrians in, I was perturbed to find that several of the cavalrymen's spears had broken. Also broken was the yoke of the part-painted chariot.
How? I had not dropped them and there had been nothing heavy in the box, only a dozen or two part-painted HaT figures. I managed to save the chariot yoke with a blob of glue, but what the hell is it with this HaT plastic? It manages to combine, against all logic, being soft with being very, very brittle. Now the Assyrian Infantry and Allies are a very soft grey plastic which is bendy but still strong. However, the Chariots and Cavalry are a cream plastic which is slightly firmer than the grey stuff (although still softer than most other figure makes out there), but which snaps far too easily.
Ok, it's annoying. :Luckily I had some spare spears from the Infantry that I can use to replace the damaged cavalry ones. The chariot yoke should hold, once it is in place over the four horses. But by gosh, it is going to be a very fragile little model.
Which brings me onto another issue. I now have three boxes of Assyrian chariots, one of which I am part way through making. But frankly I am sick of them. Oh, they are nice little models, but thanks to the rubbish plastic they are right pigs to build, and I predict a lifetime of fixing the little sods once they are used in anger on the tabletop. The body of the first one was not too bad, but the second has been a nightmare to glue, and I've chucked it across the room a number of times in frustration at trying to get the bending panels to stay together long enough for the glue to harden. Four times I have had to strip it back down because one side or other has warped under gentle finger pressure and the butt-joint betwixt the sides and the floor has opened. HaT use hard plastic for their modern guns and wagons, so why can't they do the same for these bloody chariots? It's not rocket science! I like HaT stuff as a rule, but....
So I might just finish off the three I have stared, and sell the other two complete boxes on eBay. Irregular Miniatures do some 20mm Assyrian chariots in metal, and they look okay. Although they are three times the price of each HaT one, I feel sure they will be easier to make and paint, and will be a lot sturdier.
I had to pop into hospital at the end of the month for major surgery, and at the moment I am one month into the recovery stage, with another two months to go. I had hoped that this would leave me plenty of time to get on with my Bearded Meanies, but that's not been the case.
Because I cannot sit down. More than a few minutes normally seated at my desk is agony. Most of the time I am propped up in bed, and that means that although I can paint a bit, anything more than rough base coating is not on the cards. Without support for my forearms and wrists, I find I cannot paint with any accuracy.
But I do what I can.
When I found the concentration levels and strength to start on the project again, I took my project box from the shelf to get back into the swing of it. But on opening the box which I had carefully placed my part-finished Assyrians in, I was perturbed to find that several of the cavalrymen's spears had broken. Also broken was the yoke of the part-painted chariot.
How? I had not dropped them and there had been nothing heavy in the box, only a dozen or two part-painted HaT figures. I managed to save the chariot yoke with a blob of glue, but what the hell is it with this HaT plastic? It manages to combine, against all logic, being soft with being very, very brittle. Now the Assyrian Infantry and Allies are a very soft grey plastic which is bendy but still strong. However, the Chariots and Cavalry are a cream plastic which is slightly firmer than the grey stuff (although still softer than most other figure makes out there), but which snaps far too easily.
Ok, it's annoying. :Luckily I had some spare spears from the Infantry that I can use to replace the damaged cavalry ones. The chariot yoke should hold, once it is in place over the four horses. But by gosh, it is going to be a very fragile little model.
Which brings me onto another issue. I now have three boxes of Assyrian chariots, one of which I am part way through making. But frankly I am sick of them. Oh, they are nice little models, but thanks to the rubbish plastic they are right pigs to build, and I predict a lifetime of fixing the little sods once they are used in anger on the tabletop. The body of the first one was not too bad, but the second has been a nightmare to glue, and I've chucked it across the room a number of times in frustration at trying to get the bending panels to stay together long enough for the glue to harden. Four times I have had to strip it back down because one side or other has warped under gentle finger pressure and the butt-joint betwixt the sides and the floor has opened. HaT use hard plastic for their modern guns and wagons, so why can't they do the same for these bloody chariots? It's not rocket science! I like HaT stuff as a rule, but....
So I might just finish off the three I have stared, and sell the other two complete boxes on eBay. Irregular Miniatures do some 20mm Assyrian chariots in metal, and they look okay. Although they are three times the price of each HaT one, I feel sure they will be easier to make and paint, and will be a lot sturdier.
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Tuesday, 8 January 2013
HaT Assyrian Chariots
The Assyrian Army is proceeding apace.
I expect that pace to pick up now that I have finished the Allies and can concentrate on the regular Assyrian troops, which have a greater degree of uniformity when it comes to colours. Every single one of the 44 Allies has a different colour scheme, and that did tend to slow things up a lot.
I have made a start on a box of cavalry. Again, these are soft and bendy plastic, which I think has more drawbacks than positive features. But the figures seem to take the Humbrol cement well, and are easy to paint up too. No flash or seams to speak of, and overall a very good standard.
Sadly, the same could not be said of the first box of Assyrian Infantry I opened. Almost every one had a bad seam that needed careful trimming with a sharp scalpel. A few figures were malformed, as the two halves of the mould had obviously slid sideways before the injection run. The worst examples were the four men loading their slings, and they had a noticeable step from the base all the way to the top of the figure. Annoying.. HaT need to get a grip of their Quality Control. It's not the worst set I have seen (that award goes to a couple of packets of Revell WW1 Germans) and the figures are all usable. But it took close to half a day's work just to trim the seams and clean up the figures. The too-soft plastic doesn't not help, as when one comes to a curve or a step when trimming, the blade will either tear the plastic or slip off and leave a long strip of trimmed surplus that then needs to be cut off. Trying to scrape this off does not work, as the plastic just tears up. Thankfully other other two packets of Assyrian Infantry figures are much better, with just a couple of the bowmen having seams.
I also moved onto the chariots, and started to put together and paint the first one. Once again HaT have used a very soft plastic. Thankfully the mouldings are very clean, with no seams or flash, but there are still problems. The instructions on the back of the box showing how to fit the main beam to the chariot and the yoke are totally wrong. I ignored them and went by some photos I found on-line. That led to problem 2. The locating holes in the chariot floor for the main beam are too far back. If the two pins on the main beam are located in those holes, the triangular support for the main beam fouls the front of the chariot and it will not fit. I had to drill a hole nearer the front of the chariot and locate the second pin of the main beam into that, in order to achieve a proper fit. The plastic takes glue well, but it is so soft that tying to get the three sides of the chariot body together is a right pain, as any finger pressure just distorted the body and popped the sides out of their locating slots.
However, with much cursing it did finally go together and started to look okay. I am now in the process of painting it up, having given it its base coats. It's by no means a push-together model. It needs gluing, and even then will be very fragile on the gaming table, so I will not add the horses and crew until I can base the thing properly.
I expect that pace to pick up now that I have finished the Allies and can concentrate on the regular Assyrian troops, which have a greater degree of uniformity when it comes to colours. Every single one of the 44 Allies has a different colour scheme, and that did tend to slow things up a lot.
I have made a start on a box of cavalry. Again, these are soft and bendy plastic, which I think has more drawbacks than positive features. But the figures seem to take the Humbrol cement well, and are easy to paint up too. No flash or seams to speak of, and overall a very good standard.
Sadly, the same could not be said of the first box of Assyrian Infantry I opened. Almost every one had a bad seam that needed careful trimming with a sharp scalpel. A few figures were malformed, as the two halves of the mould had obviously slid sideways before the injection run. The worst examples were the four men loading their slings, and they had a noticeable step from the base all the way to the top of the figure. Annoying.. HaT need to get a grip of their Quality Control. It's not the worst set I have seen (that award goes to a couple of packets of Revell WW1 Germans) and the figures are all usable. But it took close to half a day's work just to trim the seams and clean up the figures. The too-soft plastic doesn't not help, as when one comes to a curve or a step when trimming, the blade will either tear the plastic or slip off and leave a long strip of trimmed surplus that then needs to be cut off. Trying to scrape this off does not work, as the plastic just tears up. Thankfully other other two packets of Assyrian Infantry figures are much better, with just a couple of the bowmen having seams.
I also moved onto the chariots, and started to put together and paint the first one. Once again HaT have used a very soft plastic. Thankfully the mouldings are very clean, with no seams or flash, but there are still problems. The instructions on the back of the box showing how to fit the main beam to the chariot and the yoke are totally wrong. I ignored them and went by some photos I found on-line. That led to problem 2. The locating holes in the chariot floor for the main beam are too far back. If the two pins on the main beam are located in those holes, the triangular support for the main beam fouls the front of the chariot and it will not fit. I had to drill a hole nearer the front of the chariot and locate the second pin of the main beam into that, in order to achieve a proper fit. The plastic takes glue well, but it is so soft that tying to get the three sides of the chariot body together is a right pain, as any finger pressure just distorted the body and popped the sides out of their locating slots.
However, with much cursing it did finally go together and started to look okay. I am now in the process of painting it up, having given it its base coats. It's by no means a push-together model. It needs gluing, and even then will be very fragile on the gaming table, so I will not add the horses and crew until I can base the thing properly.
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Thursday, 3 January 2013
Assyrian Allies and Assyrian Ram
So far I have finished about half the unit of HaT Assyrian Allies, and completed one of the Orion Assyrian Rams.
The Ram was a pain. It had warped panels, unclear instructions and rather too many butt-joints for comfort and accuracy. However, the final model looks OK. I had to rig up some cotton thread to hang the ram from the internal beams, as the plastic "ropes" Orion include are a joke, being way too long and needing to be twisted at 80 degrees to hang the trunk of the Ram. They just snap as soon as twisted, even using hot water to soften the plastic first. Using thread sounds a better way around it. but in fact it's quite tricky and fiddly work.
I tacked the finished figures onto spare Warhammer 20 x 20mm bases to help keep them upright, and I shall varnish them shortly. I am going to use gloss varnish, as it brings out the nice bright colours, and I do want an old-fashioned 'sixties plastic army look for this force. The bases may be temporary, as I have not yet totally settled on using WAB rules.
Last night I started work on the first couple of spear-men from the HaT Assyrian Army box. They are a great match for the Allies, but sadly there seems to be more flash on them. This comes in the form of pronounced seams which need a VERY sharp blade to trim off, as the plastic is so soft. I have not checked the other boxes yet, but this first batch is going to need a lot more pre-paint cleaning up than the Allies did.
The Ram was a pain. It had warped panels, unclear instructions and rather too many butt-joints for comfort and accuracy. However, the final model looks OK. I had to rig up some cotton thread to hang the ram from the internal beams, as the plastic "ropes" Orion include are a joke, being way too long and needing to be twisted at 80 degrees to hang the trunk of the Ram. They just snap as soon as twisted, even using hot water to soften the plastic first. Using thread sounds a better way around it. but in fact it's quite tricky and fiddly work.
I tacked the finished figures onto spare Warhammer 20 x 20mm bases to help keep them upright, and I shall varnish them shortly. I am going to use gloss varnish, as it brings out the nice bright colours, and I do want an old-fashioned 'sixties plastic army look for this force. The bases may be temporary, as I have not yet totally settled on using WAB rules.
Last night I started work on the first couple of spear-men from the HaT Assyrian Army box. They are a great match for the Allies, but sadly there seems to be more flash on them. This comes in the form of pronounced seams which need a VERY sharp blade to trim off, as the plastic is so soft. I have not checked the other boxes yet, but this first batch is going to need a lot more pre-paint cleaning up than the Allies did.
Labels:
20mm,
Ancients,
Assyrian Empire,
Battle,
HaT,
Plastic Figures,
WAB
Tuesday, 1 January 2013
Bearded Meanies
I have finally started work on my 20mm WAB Assyrian army. I have got all the troops I initially planned to buy, although I might get another box of Assyrian Allies, as I think perhaps the army requires more skirmishers.
So far the project has cost me very little, thanks to the price of HaT ancients usually being heavily discounted on eBay. In total I have spent perhaps £60, which is not bad for an army that now numbers 176 infantry, 36 cavalry, 6 chariots, 2 rams and a siege tower.
Today I put aside the paint brushes and decided to face the challenge of building one of the Orion Assyrian Rams. This is a kit with two siege engines in it, in white plastic. It's a bit tricky to build, as the mould is crude and the fit of parts not great. The instructions are also a bit unclear. But I struggled on and with a bit of carving and clipping, the first one is almost done and starting to look okay.
So far the project has cost me very little, thanks to the price of HaT ancients usually being heavily discounted on eBay. In total I have spent perhaps £60, which is not bad for an army that now numbers 176 infantry, 36 cavalry, 6 chariots, 2 rams and a siege tower.
Painting the little men is an enjoyable pastime. The Assyrians were a colourful bunch and so far no two of my figures have the same design or colour scheme. The HaT figures are well detailed, but slightly chunkier than the Caesar ones. That makes them easier to paint. I am sticking to a plain, unshaded block colour style, with a little black line-ing. They look fine and in the large units I envisage will pass muster well on the battlefield. A tidy war-gaming standard is how I would describe it. In other words, it means I am happy with it and the rest of the world can sod off. ;-)
My New Year's Resolution is to stick with a single project until it is completed. I will finish these boxes before I buy more, and before I start on the other projects in my In Tray.
That's the plan. Let's hope boredom does not set in and tempt me to pick up those GW High Elves......
Oh, and a Happy New Year to all..!!
Labels:
20mm,
Ancients,
Assyrian Empire,
HaT,
Plastic Figures,
WAB
Sunday, 24 June 2012
Projects Old & New.
Sadly I did not make it to the Phalanx Show in St Helens. I had too much to do trying to sort out moving into my new flat there, and as time was limited something had to give. It was the show.
However I put the money I would have spent at the show to good use on eBay and at a local railway model shops, buying some terrain kits, paints and a few old Warhammer Fantasy figures.
Because I think that bug has bitten again.
I admit to having a Love/Hate relationship with Warhammer. I love painting the figures and I love the rules, and the fun element that is evident in both. But I hate the pricing structure,where you will pay more for a figure's in-game prowess than the figure itself is worth. I mean can you imagine having to pay more for a box of Italeri Tiger tanks than for their box of M4 Shermans? But that's the GW deal and one does not have to buy into that side of the game-system if one does not wish to.
And I hate most of all the gamesmanship that the Army Book system inspires in so many of the players. To their credit, GW have in the past tried to counter this with articles in White Dwarf telling the boys (it always is the boys) to behave and stick to the "spirit" of the game but youthful testosterone and geekiness, coupled with the Army Books, does tend to bring out the worst in the little dears.
So whilst I love the game, I now stick to the core rulebook and don't bother with all the special stuff. Nor do I play against hard-core players.
On other fronts, my 20mm Assyrian Army is almost complete now, and painting should start soon. I am using HaT figures, which I think are a little chunkier and easier to paint than the lovely Caesar ones. I am also hoping to pick up a couple of the Assyrian Rams and Siege Tower kits out there. They are rare as hen's teeth but I have seen a couple and will order them next month. Rules will be Warhammer Ancients.
The 30mm Spencer Smith ACW project is also continuing, with some new purchases planned, and I must also remember to contact John Preece about some old SAE figures we had an interest in. That's on my to-do list, so if John reads this,....
Oh, and there's my Fictional 20mm WW2 project. I got rid of all the old stuff in my massive clear-out, but as soon as I had a decent income, it stared to revive again and I now have a half dozen AFVs and about a hundred soldiers to paint up. I am using the same theme as before, but this time I am being a little less ambitious and will limit myself to small-sized forces. I got too carried away last time and ended with scores of tanks and maybe a thousand figures in the Build and Paint queue, and that is almost a guarantee that the project will never really take off.
The Victorian Steam Punk Battles remains a dream project. Again, it had not got beyond the purchase stage, and 90% of it went in my enforced clear-out. So work will start again as soon as I move into my new flat next week.
However I put the money I would have spent at the show to good use on eBay and at a local railway model shops, buying some terrain kits, paints and a few old Warhammer Fantasy figures.
Because I think that bug has bitten again.
I admit to having a Love/Hate relationship with Warhammer. I love painting the figures and I love the rules, and the fun element that is evident in both. But I hate the pricing structure,where you will pay more for a figure's in-game prowess than the figure itself is worth. I mean can you imagine having to pay more for a box of Italeri Tiger tanks than for their box of M4 Shermans? But that's the GW deal and one does not have to buy into that side of the game-system if one does not wish to.
And I hate most of all the gamesmanship that the Army Book system inspires in so many of the players. To their credit, GW have in the past tried to counter this with articles in White Dwarf telling the boys (it always is the boys) to behave and stick to the "spirit" of the game but youthful testosterone and geekiness, coupled with the Army Books, does tend to bring out the worst in the little dears.
So whilst I love the game, I now stick to the core rulebook and don't bother with all the special stuff. Nor do I play against hard-core players.
On other fronts, my 20mm Assyrian Army is almost complete now, and painting should start soon. I am using HaT figures, which I think are a little chunkier and easier to paint than the lovely Caesar ones. I am also hoping to pick up a couple of the Assyrian Rams and Siege Tower kits out there. They are rare as hen's teeth but I have seen a couple and will order them next month. Rules will be Warhammer Ancients.
The 30mm Spencer Smith ACW project is also continuing, with some new purchases planned, and I must also remember to contact John Preece about some old SAE figures we had an interest in. That's on my to-do list, so if John reads this,....
Oh, and there's my Fictional 20mm WW2 project. I got rid of all the old stuff in my massive clear-out, but as soon as I had a decent income, it stared to revive again and I now have a half dozen AFVs and about a hundred soldiers to paint up. I am using the same theme as before, but this time I am being a little less ambitious and will limit myself to small-sized forces. I got too carried away last time and ended with scores of tanks and maybe a thousand figures in the Build and Paint queue, and that is almost a guarantee that the project will never really take off.
The Victorian Steam Punk Battles remains a dream project. Again, it had not got beyond the purchase stage, and 90% of it went in my enforced clear-out. So work will start again as soon as I move into my new flat next week.
Labels:
20mm,
30mm,
ACW,
Fictional Armies,
Games Workshop,
HaT,
Plastic Figures,
Spencer Smiths,
Warhammer
Sunday, 3 July 2011
Victorian Steam Wars
I am rapidly building up the forces for this game of fictional battles between late 19th centry European nations, and now how enough infantry, cavalry and artillery to make a start on organsing and painting them.
The two resin steam tanks from Ironclad Miniatures have arrived, although I have not yet made them up.
I certainly have enough steam lorries now. I picked up loads on eBay for less than a pound each, which is pretty good value for money. I like using these cheap Ledo and Corgi trucks for my wargames. Admittedly I am not fussy when it comes to getting all the details correct - hence the fictional nature of all my miniatures games - so it matters not to me whether a truck is of the right make and model for a particular foe.
Even when I did historical stuff, I wasn't bothered with "getting it right".For example, here's a Corgi model of what looks like a 1940's lorry. I sprayed it black, then went to work with the acrylic paints, and ended up with a fairly reasonable-looking late war German truck. After all, who's to say the Germans did not use loads of ersatz, comandeered civilian trucks when the need arose?

I intend to do the same with the steam trucks I have bought, although single colour paint schemes will be more appropriate for this era.

This initial batch will mostly be for towing artillery and supplies. I might also invest in a few more and then scratch-build some armour around them, to create some armoured cars/trucks. There are lots of possibilities open to me...
The two resin steam tanks from Ironclad Miniatures have arrived, although I have not yet made them up.
I certainly have enough steam lorries now. I picked up loads on eBay for less than a pound each, which is pretty good value for money. I like using these cheap Ledo and Corgi trucks for my wargames. Admittedly I am not fussy when it comes to getting all the details correct - hence the fictional nature of all my miniatures games - so it matters not to me whether a truck is of the right make and model for a particular foe.
Even when I did historical stuff, I wasn't bothered with "getting it right".For example, here's a Corgi model of what looks like a 1940's lorry. I sprayed it black, then went to work with the acrylic paints, and ended up with a fairly reasonable-looking late war German truck. After all, who's to say the Germans did not use loads of ersatz, comandeered civilian trucks when the need arose?

I intend to do the same with the steam trucks I have bought, although single colour paint schemes will be more appropriate for this era.

This initial batch will mostly be for towing artillery and supplies. I might also invest in a few more and then scratch-build some armour around them, to create some armoured cars/trucks. There are lots of possibilities open to me...
Tuesday, 12 January 2010
When The Going Gets Tough, The Tough Go Shopping!
I popped down to the South East of England over the past weekend, to visit a very good friend of mine who had just had a (successful) major operation in Brighton. As it's such a long way to go, I always tend to make a short holiday of such journeys, and this time was no exception. I spent a few relaxing days with my sister, and apart from a nightmare trip through the blizzard to visit my friend Nicky in the Sussex Nuffield Hospital, I also managed to get in a visit to the large Modelzone shop in Holborn. This is on the site of the old Beatties store (not the old, old Beatties store, which was in a tiny shop just across from the Underground). They had a fair-ish selection of stuff I wanted for my Battle! project. I picked up a box of the new Italeri US Infantry, as the old re-issued ESCI set has no radio operators, and the mortars in the new set are much better.

And after a twenty minute hunt through the rather badly organised shelves of kits, I did eventually find several of the fast-build Italeri M3 Halftracks, and bought three boxes, six vehicles in total. I also checked out the Sale shelves and found two very useful Revell 1/76 Wespes SPG's. These are the old Matchbox kits, re-issued under the Revell label. They are nice little models and easy to build, and as the sale price was £2.99 I bought two of them, which covers my Vulgarian Artillery contingent nicely.
Today I found some spare time between getting the little one into school, the usual housework, shopping, and picking up the kid from school. So I cracked on with slinging a couple of the M3's together. The fit of parts is mostly good, but the one-piece front bulkhead/instrument panel/windscreen needed a little carving to get it to fit inside the front hull. Failure to do so on the first one I built resulted in a small gap 'twixt bonnet and screen. I failed to notice this until the glue had dried, so I left it alone. But the next one was carefully checked for fit and the piece had some plastic trimmed away from the sides to make it sit better against the bonnet top.
I then tried to prime the thing. Now lately I have found this to be a frustrating process. I do wash the sprues before construction, to get rid of any mould release agent that might still be on then. But lately this has not been working. Is there a new agent being widely used? Who knows, but none of the plastic kits I have made so far on this project have liked being undercoated with my usual matt black acrylic. The plastic just seems to repel the paint, as can be seen in this photo of the back door on one of the M3's.

I eventually resorted to an undercoat of black enamel, which worked OK. Most odd.
Anyway, aside from that brief annoyance the project is rolling along nicely. The first three M3's will be painted as Moldovian vehicles, and the second three as Vulgarian, just to keep the forces balanced whilst the project continues.
And after a twenty minute hunt through the rather badly organised shelves of kits, I did eventually find several of the fast-build Italeri M3 Halftracks, and bought three boxes, six vehicles in total. I also checked out the Sale shelves and found two very useful Revell 1/76 Wespes SPG's. These are the old Matchbox kits, re-issued under the Revell label. They are nice little models and easy to build, and as the sale price was £2.99 I bought two of them, which covers my Vulgarian Artillery contingent nicely.
Today I found some spare time between getting the little one into school, the usual housework, shopping, and picking up the kid from school. So I cracked on with slinging a couple of the M3's together. The fit of parts is mostly good, but the one-piece front bulkhead/instrument panel/windscreen needed a little carving to get it to fit inside the front hull. Failure to do so on the first one I built resulted in a small gap 'twixt bonnet and screen. I failed to notice this until the glue had dried, so I left it alone. But the next one was carefully checked for fit and the piece had some plastic trimmed away from the sides to make it sit better against the bonnet top.
I then tried to prime the thing. Now lately I have found this to be a frustrating process. I do wash the sprues before construction, to get rid of any mould release agent that might still be on then. But lately this has not been working. Is there a new agent being widely used? Who knows, but none of the plastic kits I have made so far on this project have liked being undercoated with my usual matt black acrylic. The plastic just seems to repel the paint, as can be seen in this photo of the back door on one of the M3's.
I eventually resorted to an undercoat of black enamel, which worked OK. Most odd.
Anyway, aside from that brief annoyance the project is rolling along nicely. The first three M3's will be painted as Moldovian vehicles, and the second three as Vulgarian, just to keep the forces balanced whilst the project continues.
Tuesday, 5 January 2010
Battling On.
I eventually decided that it was time to break out the painting kit again and push on with the Battle project. I had just started the Moldovian forces before the Christmas break, and so cracked on with the Infantry and a few AFV's.
The Moldovian AFV camo scheme is quite complex. A base coat of GW Catachan Green is applied, and then GW Vermin Brown and Bubonic Brown are rougly stippled in irregular blotches and patterns over the base colour. Once dry, those blotches are then outlined with GW Chaos Black.
Then the two colours are filled in with another coat of each, and then the Catachan Green base coat, and the Chaos Black lines, are tidied up. Finally the tank is weathered by dry-brushing with GW Kommando Khaki, and areas like the engine deck, gun muzzle and exhausts are stained with a thin black/brown ink wash.
The tracks are painted Boltgun Metal, and then stained with the same black/brown ink wash.

Vehicle tyres are painted with Tamiya NATO Black, which is THE best colour for tyres I have ever found. It dries quickly to a VERY matt black/grey, and the effect is very...um... tyre-like.. Is that a word? It is now.
The Moldovian Infantry are the old Esci US Infantry, re-released by Italeri. They are under-coated in black and then base-coated with GW Camo Green. The webbing and gaiters were Cote D'Arms Faded Khaki, the boots were black, and grenades, equipment and helmets were Catachan Green. The uniforms were then given a wash of GW Dark Green Ink. I did have a go dry-brushing a few with Kommando Khaki, but to be honest it made little or no difference to the look of the figure, so I left the rest with just the ink wash and saved myself a hour or so of work.

Incidently, the little Pagasus BA6 Armoured Cars are a delight to build. The fit of parts is perfect; they virtually snap togther, and produce a dinky little model that looks the part.
The Moldovian AFV camo scheme is quite complex. A base coat of GW Catachan Green is applied, and then GW Vermin Brown and Bubonic Brown are rougly stippled in irregular blotches and patterns over the base colour. Once dry, those blotches are then outlined with GW Chaos Black.
Then the two colours are filled in with another coat of each, and then the Catachan Green base coat, and the Chaos Black lines, are tidied up. Finally the tank is weathered by dry-brushing with GW Kommando Khaki, and areas like the engine deck, gun muzzle and exhausts are stained with a thin black/brown ink wash.
The tracks are painted Boltgun Metal, and then stained with the same black/brown ink wash.
Vehicle tyres are painted with Tamiya NATO Black, which is THE best colour for tyres I have ever found. It dries quickly to a VERY matt black/grey, and the effect is very...um... tyre-like.. Is that a word? It is now.
The Moldovian Infantry are the old Esci US Infantry, re-released by Italeri. They are under-coated in black and then base-coated with GW Camo Green. The webbing and gaiters were Cote D'Arms Faded Khaki, the boots were black, and grenades, equipment and helmets were Catachan Green. The uniforms were then given a wash of GW Dark Green Ink. I did have a go dry-brushing a few with Kommando Khaki, but to be honest it made little or no difference to the look of the figure, so I left the rest with just the ink wash and saved myself a hour or so of work.
Incidently, the little Pagasus BA6 Armoured Cars are a delight to build. The fit of parts is perfect; they virtually snap togther, and produce a dinky little model that looks the part.
Labels:
20mm,
Battle,
Charles Grant,
Fictional Armies,
Paint Schemes,
Plastic Figures,
WW2
Saturday, 19 December 2009
More Battle!
I have been rather productive this last month, considering all the other stuff that needs doing around the house in the run-up to Christmas.
The first batch of Vulgarian Infantry is now complete and varnished. Three Vulgarian AFV's and a truck have been completed, as has a Moldovian light tank, and two more Moldovian AFV's, a Panther and a BA-6 armoured car, are on the painting table as we speak.

However, in a day or so the painting table has to be tucked away as the Festive Season approaches. We have a guest coming to stay, a good friend, and she will use this room. I doubt it will be back out for a couple of weeks afterwards, as trips away will limit my free time.

And who knows? After the holiday I might fancy a break from "moderns", and crack on with my old Spencer Smith ACW project, which needs a couple more units finishing off, and some more artillery purchasing for the Rebs.
The first batch of Vulgarian Infantry is now complete and varnished. Three Vulgarian AFV's and a truck have been completed, as has a Moldovian light tank, and two more Moldovian AFV's, a Panther and a BA-6 armoured car, are on the painting table as we speak.
However, in a day or so the painting table has to be tucked away as the Festive Season approaches. We have a guest coming to stay, a good friend, and she will use this room. I doubt it will be back out for a couple of weeks afterwards, as trips away will limit my free time.
And who knows? After the holiday I might fancy a break from "moderns", and crack on with my old Spencer Smith ACW project, which needs a couple more units finishing off, and some more artillery purchasing for the Rebs.
Labels:
20mm,
Battle,
Charles Grant,
Fictional Armies,
Plastic Figures,
WW2
Monday, 14 December 2009
Battle! On.
Having completed almost half of the Vulgarian Infantry and all but one of the original batch of Vulgarian AFV's, I have started to work on the paint schemes for the Moldovian forces now.

The Russian Green/Catachan Green idea did turn out to be a bit bland, especially on the cute litle Pegasus tanks. I finished the base coats on a Panther and Jaguar, but to be honest I wanted something with a bit more pizazz to it. I had no desire to copy the historical German three-colour scheme, so I cast my mind back further and decided to try something along the lines of an old WW1 tank "splinter camouflage" scheme that I recall seeing a while back, with three colours and thick black outlines around the colour demarcation points. I used GW paints for the scheme; Chaos Black, Catachan Green, Vermin Brown and Bubonic Brown (very close to dark yellow).

I gave it a go on the Pegasus Jaguar and although it is not yet finished, I like the effect. It sort of gives the impression of a "not quite up-to-date" army, and has also opened my mind to the possibility of using the HaT 1/72 WW2 Polish Infantry as the troops for this nation, rather than the Italeri US Infantry I had previously envisaged.

In the background can be seen the first Vulgarian Opel Truck getting its base coat. This is the old Airfx kit. It's handy for the project as it comes with a 75mm AT Gun and crew, but it has drawbacks as a wargames model.
It is, to be honest, a little too fragile for the wargames table. I deliberately left out lots of the smaller parts, such as the cab interior, drive shafts, front mudguard width indicators and driver's door mirrors, in an attempt to make it less vulnerable. But even so, the thinness of some parts has already caused breakages at the painting stage.
Now I am by no means ham-fisted, but I managed to weaken and then break off both front wheels simply by holding the model very gently by them, while applying a base coat. The spindles on the axle are so thin (less than 0.5mm thick) that they barely offer enough strength to hold the weight of the model itself. In the end I cut the axles down, and will have to superglue the wheels directly to the springs in order to get a strong enough joint. This will work; it's not perfect but I'm not worried. I have another one to make up, but I think for the rest of the wheeled transport I shall use the Pegasus quick-build Opel Trucks as far as the Vulgarians are concerned.
The Russian Green/Catachan Green idea did turn out to be a bit bland, especially on the cute litle Pegasus tanks. I finished the base coats on a Panther and Jaguar, but to be honest I wanted something with a bit more pizazz to it. I had no desire to copy the historical German three-colour scheme, so I cast my mind back further and decided to try something along the lines of an old WW1 tank "splinter camouflage" scheme that I recall seeing a while back, with three colours and thick black outlines around the colour demarcation points. I used GW paints for the scheme; Chaos Black, Catachan Green, Vermin Brown and Bubonic Brown (very close to dark yellow).
I gave it a go on the Pegasus Jaguar and although it is not yet finished, I like the effect. It sort of gives the impression of a "not quite up-to-date" army, and has also opened my mind to the possibility of using the HaT 1/72 WW2 Polish Infantry as the troops for this nation, rather than the Italeri US Infantry I had previously envisaged.
In the background can be seen the first Vulgarian Opel Truck getting its base coat. This is the old Airfx kit. It's handy for the project as it comes with a 75mm AT Gun and crew, but it has drawbacks as a wargames model.
It is, to be honest, a little too fragile for the wargames table. I deliberately left out lots of the smaller parts, such as the cab interior, drive shafts, front mudguard width indicators and driver's door mirrors, in an attempt to make it less vulnerable. But even so, the thinness of some parts has already caused breakages at the painting stage.
Now I am by no means ham-fisted, but I managed to weaken and then break off both front wheels simply by holding the model very gently by them, while applying a base coat. The spindles on the axle are so thin (less than 0.5mm thick) that they barely offer enough strength to hold the weight of the model itself. In the end I cut the axles down, and will have to superglue the wheels directly to the springs in order to get a strong enough joint. This will work; it's not perfect but I'm not worried. I have another one to make up, but I think for the rest of the wheeled transport I shall use the Pegasus quick-build Opel Trucks as far as the Vulgarians are concerned.
Thursday, 10 December 2009
Battle! Project Update.
I've been busy finishing off some figures during the few spare hours I have had recently. I did come to a full stop because, after years of Horse & Musket and Fantasy projects, where the figures were finished with gloss varnish, I found I had no matt varnish to hand.
Or I thought I hadn't. Eventually, after digging through some boxes that had been tucked away for years, I found a small bottle of Humbrol matt varnish. Luckily if had not gone yellow or solidified, but it had separated and the top was solid, and required more muscle power to shift than I could manage. Thankfully a jar opener was purloined from the kitchen, and the top eventually yielded to brute force. I spent a couple of minutes stirring the thick gunk at the bottom of the bottle and eventually I got a good consistent thickness of liquid varnish. I tried it out on the underside of a tank to see if it was still OK, before risking it on a painted figure.
But it was fine so the first batch of finished Vulgarian Infantry got a coat of it and it worked well, with no yellowing. However, I tend not to brush varnish onto AFV's, as it always looks dreadful when I try it. But trying to get a matt varnish spray by mail order is damned hard now, as many companies are loth to post them via RM. Aberystwyth lived up to its reputataion for not having anything beyond the mainstream, and so things had to wait until a trip to Hereford yesterday, where I managed to find a can of Humbrol matt varnish in a model shop.
I now need to move onto transport for the two sides, and sadly it looks like the total budget will have to go over the £100 mark in order to procure the numbers of halftracks and trucks needed. Frontline will certainly be getting an order from me, as their prices are a good match for most of the quick-build halftracks out there. But that will be in the new year, I expect.
For now, I shall crack on and finish the AFV's and infantry I have.
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