Showing posts with label 40mm. Show all posts
Showing posts with label 40mm. Show all posts

Thursday, 19 November 2009

Artillery

Another few hours free today, between the housework and getting the child to and from school... So naturally I broke out the casting tools and metal and had another bash.

After the success with the cavalry command the other day, mostly due to the new heavy duty elastic bands, I thought it might be worthwhile to have one last crack at the Artillery crews. I am glad I did because I was able to save myself a lot of money. I had given up and was going to purchase four guns and crews from Irregular Miniatures, who do a nice range of 42mm Marlburians that seem to go quite well with these PA Home-casts. But at £7.50 a shot, that was going to be expensive and was a last resort. I already had eight PA guns cast up. It was only the problems with several of the crew moulds that looked like forcing me along the purchasing route.

But today my sense of optimism was borne out, and I managed to get a very high success rate from all the moulds. I did reduce the crew size a little, from six to five, to leave out the most problematic figure. I also decided that four guns was perhaps too many for the force sizes likely to be on the table, so dropped the total guns to three per side.



I have also decided to drop the total number of Cavalry squadrons from three to two per side, and am toying with the idea of dropping the Infantry regiments from four to three. Grenadier regiments will stay at two and I shall increase the Light Infantry contingent by one regiment, for a total of two per side.

I have certainly decided to drop the Foot regiment size from 25 to 21, including the Colonel.

Overall the changes won't really make much difference to the number of castings I have to produce.



And finally, I managed to find an interesting little gem on eBay the other week; The Battle of Fontenoy, by Charles Grant. It was one of a series of books written to provide background on battles for wargamers and modellors. It dates from around 1975, and I look forward to starting it tonight in bed, with a cup of hot chocolate by my side.

Monday, 16 November 2009

By Popular Demand

These castings represent almost all the command figures for both armies. There are another ten foot command figures already fully painted (see past pictures), but the ones here include some part-painted ones now on my work table.

The photo below shows the mounted command figures. The officer pointing with sword will be used mainly for the Cavalry, but I might exchange him, in a couple of squadrons, for the officer type at the bottom; a more sedate pose. That pose will generally be used for the Infantry regiment Colonels. There's a couple of spares of each pose, in case of future breakages.



The Infantry command figures also include an excess of castings, again for possible breakages. I finally managed to get some reasonable castings of the officer advancing with raised sword. Granted I had to clamp the mould loosely, and thus got some flash, but it's easily trimmed away and the figures themselves are now whole. The last time I tried this mould, every figure it produced was sans sword and left hand...!

The four figures at bottom right are Artillery officers. I had actually forgotten I had done these, and will use them as dismounted battery officers, two per army.



Finally, the casting plugs and sprues from the command figures were dumped back in the ladle and used to cast more rank and file.

By the way, all the moulds for the above figures, plus one for an advancing Grenadier and the three Artillery crew moulds, are now listed up on ebay. So if anyone is interested, email me and I'll send you a link...

Casting Couch

I am now resting.... My lungs feel a little odd, as does my head. This AM I spent over three hours having a serious casting blitz, in order to get all of the command figures (along with a couple of spares) for both armies sorted.

And I did it.

It was perhaps the best day's work I've done so far on this project. I cast around 70 figures, 50 of them mounted, and had a success rate of over 90%. Even the tricky Standard Bearers worked fine. The trick was a couple of new heavy duty elastic bands, which the cavalry moulds seemed to respond to. With the bottom of the mould clamped, and the elastic band holding the top firmly but not TOO tight, the resulting castings proved fine. A little flash, granted, but all of them filled perfectly time after time. The only castings to go back in the pot were one where I knocked over the mould before it had set, and two more where the ridges were a shade too prominent.

So really, that is all the hard work done. I now have all the command figures cast for ALL units save the Artillery, which I will be sourcing from the fast and friendly Irregular Miniatures at a later date. so no more mucking around consulting notes for each mould's casting idiosyncracies. The rank and file consist of just two moulds, Foot and Grenadier, both Marching with Shouldered Arms. Now it becomes a simple production line. Boring but quick....

I didn't bother with photos this time. Once you've seen one casting, ...etc etc...

Saturday, 14 November 2009

Casting The Cavalry.

And some mounted officers, of course.

The Standard Bearers are usually some of the hardest figures to cast from the PA moulds, so I regard myself well ahead of the game if I can get more than 40% of them through my QA rules in a single casting session.

The other issue with all the mounted figures is that with some it's often hard to keep the two halves of the larger moulds totally aligned, and so it's not uncommon for a small ridge around the odd figure, which I can usually live with. It's often quicker to file it away than try for a better casting. If it's really bad, then it'll go back in the pot.

These are from the PA moulds, with casting plugs clipped off, but not yet cleaned up. Again, they retain the classic Holger Ericsson look.





Here, the officer pointing with sword (below) ended back in the scrap pile. One doesn't have to look too hard to see the prominent ridges, especially on the arm and sword. The front legs of the horse were very bad too. At first glance I thought it would be OK, but as I was setting it up for shots, I eventually decided it was outside of my QA rules.




With the Standard Bearer I usually have to let a little flash creep in (loose clamps) in order to get the whole thing filled. It also has a strong tendency for the mould halves to slide during clamping, and the failure rate for this mould is very high, often reaching 70% on a bad day.


Thursday, 5 November 2009

Iconic Holger Ericsson Poses.

Although I do have a couple of other poses for Foot and Grenadiers, these two types will make up around 90% of the Infantry.



These castings are not yet cleaned up, but one can get a good idea of the sparsity of detail on them...

The Joys & Pitfalls Of Home Casting.

Finally I managed to clear the decks enough to crack on with some casting.



Now home-casting with Prince August moulds is not that hard, but it's dangerous if one is stupid, and on top of that one really has to understand the different moulds and what works best for each, if one doesn't want to waste a lot of time.



Some moulds want to be clamped tight. Others want a looser clamp, possibly with a stout elastic band or two around the boards. Some moulds want the clamps to be placed just so. With others you need to allow a bit of flash to creep in, if you want it to fill properly. Some others might need venting, and I use a Dremel with a very tiny bit, to make a hole through the hot mould at the end of the extremity that is refusing to fill.

I actually have fairly extensive notes concerning each of the moulds and how they like to be clamped. If I didn't, I would never remember the details and it would be a matter of trial and error until I could get it right again, which is not ideal.



Even so, there're some sessions when moulds which have worked fine suddenly refuse to play and leave a foot or a leg or a head or a rifle missing. Sometimes I get a 100% failure rate on a mould, days after knocking out a 24 strong unit from it with no hitches at all. Hard to know what causes it. Mainly I think it's the metal; it's not the purest quality.

This is what happened today with one of the Officer Advancing, "round" moulds. I got two useable castings, and another 12 that went back into the pot. That's far too high so I gave up on that one. My guess is a vent has got blocked, but without the drill (now packed) I had to leave it.

The Artillery crews also presented their usual headaches. Now, in spite of ventng and experimenting with different combinations of clamp positions, these crewmen figures have always been a major pain for me, with a far too high fail rate. These moulds are the later ones, the "rounds" made to replace Holger Ericsson's ageing original wood-carved master moulds.

Odd that PA warns people that the new "rounds" are easier to cast than the early original semi-flat moulds, which they claim need a lot of work to cast a good figure. My experience, after casting a fair few figures from both new and early moulds, is that the opposite is true. The newer figures require more venting, are more sensitive to clamping issues, produce a MUCH higher rate of duds, and the castings need more cleaning up, than the early semi-flat ones.

It's for this reason that most of my moulds are now the early semi-flats.

But the Artillery, being problematic, needs a decision. I can stuggle through and spend the rest of my lfe casting them up, or I can give up on using the moulds for the artillery, and just fork out for some Irregular Miniatures 42mm Malburian Guns with crews. Much less work, and they are nice figures and won't stand out too much from the rest of the army. As I have also decided to use Irregular's 42mm figures for the Generals on both sides, I feel happy with this idea.



Today I concentrated on command figures. This makes sense, as I know how many I need (and a few for spares), and as I have no intention of building the armies further after reaching the OOB already outlined, I can sell on the moulds once I have finished.

I also knocked out a unit of Light Infantry (still minus a bugler), and did a few test castings of the Grenadier, Marching, Shouldered Arms. Not bad. Only one dud went back into the pot. One figure came out with the bayonet missing, but that's inside my Back-In-The-Pot guidelines, which basically states that only major faults will be re-cast, and a missing bayonet does not come under that heading. Missing head, yes, missing foot, indeed... but the odd short scabbard, sword or bayonet are fine.

So not a bad couple of hours work. A failure rate of around 20% was acceptable....

Saturday, 31 October 2009

Numbers. More Lace Wars.

I've got all my ducks in a row for my next casting session, which will be Monday. It's really important to work out all the unit sizes, and the poses required, before one tackles the job of pouring the metal. I intend to cast a few more of each pose than I shall actually paint and use, but it really helps to know how many are needed, so as to avoid the temptation of getting carried away on a favourite pose. I do speak from experience here...



I have to cast and paint both sides of this fictitious conflict, so any idea of large units and lots of them, isn't really on the cards. First of all I have to set a limit to the number of units I shall have, and of what type. If this is not done, I shall likely be overwhlemed as the task runs away from me.

So, two armies.

The Mounted General figure will be for high ranking officers only; Brigade officers and the Army Generals. I intend to have one Army General for each side, and three Brigade officers, two for the Infantry and one for the Cavalry. So a minimum of eight casts then. Not a lot of use from that mould really, so lucky that I got it cheap during one of Prince August's periodic "give away prices" sales.

Each Army's Foot contingent will consist of 4 x Infantry regiments, 2 x Grenadier regiments, and 2 x Light Infantry battalions.

Each Infantry regiment will consist of 24 figures, including an Officer, Standard Bearer and Drummer. Added to that total will be a mounted (or dismounted, depending on how democratic he feels) Colonel. That's a total of 100 figures, 4 of them mounted, per Army.

Then there're the Grenadiers, which will have the same organisation; they will need 50 castings, 2 of which will be mounted.



The Light Infantry battalions will consist of 12 figures each, but not include a Standard Bearer or the Mounted Colonel. I need to get a Bugler mould for these, so I'll be browsing eBay for one, and only forking out PA prices if I am unlucky there. So 24 figures per Army.

The Cavalry has to be downsized, I now feel. Initially I had intended to use 16 castings per squadron, but frankly the figures are large and a unit of 16 has quite a big footprint on the table top. Too big, really. So I've dropped their Order of Battle to 12, including all command. Each Army was to have 2 squadrons of Heavy Cavalry and 1 of Light Cavalry (Dragoons), each with the same contingent of 12 castings. 36 castings per Army. Again, I need to get another mould for the Dragoon; I'm thinking the Mounted Cavalryman, Raised Carbine, here.

The Artillery are next. Here I am not going to bother with limbers and horses. Again, with 40mm figures I feel the unit footprint on the table top is just too large. So two guns and 12 crew per battery, plus a battery commander (on foot). I'd originally gone for 1 gun per battery, but feel that would make them too flexible and powerful. Two batteries (4 guns) per Army seems about right for the overall force sizes. So aside from the guns, that's 26 figures per Army.

So the total number of figures to be cast is 8 guns, (already done), 8 Mounted Generals, 72 Cavalry, 200 Foot. 100 Grenadiers, 48 Light Infantry and 52 Artillery Gunners. That's if my maths is OK.

As regards uniforms, I am playing this by ear. I have some ideas, and basically my usual approach is to clean up a couple of castings and paint them up as a uniform colour template, as it were. When I am happy with that unit's colour scheme, I clean the rest of the castings for the unit and then finish it off.


Wednesday, 28 October 2009

40mm Home Cast Fictional Lace Wars

I've toyed with the idea of abandoning this time-consuming project and selling these moulds off a few times now, but finally made the decision to carry on. The argument winner here was that not long ago, I managed to find two great moulds; the Marching Foot Shouldered Arms, and the Marching Grenadier Shouldered Arms.

These are two iconical Holger Ericsson poses, made famous in their 30mm Spencer Smith manifestations in both Brig. Young's Charge and Charles Grant's The War Game.

I also dug up some old style HE Cavalry Command moulds; the Trumpeter and Standard Bearer, as well as a generic Mounted Officer Pointing with Sword.



Thus armed with my new enthusiasm, I went on a casting spree and knocked out most of this little lot in a couple of days last month. It's still a very cheap project. I have around a hundred weight of white metal, which was boosted by our gardener finding around 20 lbs of roofing lead in one of our flower beds out front.



The figures at the front are the Marching Foot, Shouldered Arms. I've not cast any of the Marching Grenadiers as yet, but don't anticipate any problems, as the mould is unused.

I had originally settled on units of 20 (including Drummer, Standard Bearer and NCO), plus the Colonel. However, those small battalions seem to lack presence on the tabletiop, even for 40mm figures. So now I've settled on units of 24, including Standard Bearer, Drummer and NCO, and a Colonel, 25 in total.

I've decided on squadron sizes of 16, including all command, for the Cavalry. That's really a compromise as they are large figures and take up a lot of room on the table. Artillery will be a gun and six figures per battery.